An ashcan, by way of an explanation, is a proof of concept piece of work. In terms of the public facing part of this, it now pauses until the Atlas license goes live. I don’t want to do substantial layout work and then find, for example, that the character of Tytalus is off the table. Also, if Atlas uses something like a Drivethru RPG Developer Community, it may give me art assets to use that will lower my budget.
Just flicking through it now I can see the “Changes to Virtues” header needs work…sigh. Any feedback you give on this project becomes my IP. Sorry for the legalese: I need to keep the IP solid until the license comes out. For clarity this is currently not under an Open License, but it is intended to be once Atlas publishes theirs with the Definitive Edition Kickstart.
Audio: https://gamesfromfolktales.libsyn.com/podcast/500-mythic-venice-player-chapter-ashcan